About me
KAMERON STEPHENS
I’ve been an artist and a student of human nature all my life. I picked up coloured pencils before I could read and started asking why people do what they do not long after that. That combination of making things and understanding people has shaped everything that I do.
Outside of work I love cycling. I use long rides to clear my head. Sometimes I cycle to the climbing gym, or sometimes I climb outdoors. I enjoy a particular satisfaction of attempting a climbing problem though I usually fall and try again. You can also find me at my keyboard/synth either noodling around with the controls and calling it practice, or by doing my scales and working on an ever-growing list of songs.
Outside of work I love cycling. I use long rides to clear my head. Sometimes I cycle to the climbing gym, or sometimes I climb outdoors. I enjoy the satisfaction of attempting a climbing problem though I usually fall and try again. You can also find me at my keyboard/synth either noodling around with the controls and calling it practice, or by doing my scales and working on an ever-growing list of songs.
I'm also powered by adventuring. I've lived out of a backpack across Western Europe, I've visited 37 States and have a recommendation for some lesser-known locations, and I've moved more times than I've switched jobs. I've found lasting connection to Denver Colorado, but I keep my parks pass handy.
I'm also powered by adventure. I've lived out of a backpack across Western Europe, I've visited 37 States and have a recommendation for some lesser-known locations, and I've moved more times than I've switched jobs. I've found lasting connection to Denver Colorado, but I keep my parks pass handy.
WHAT I DO BEST
I'm primarily a UX/UI Designer, but I keep all my skills sharp.
1. Product Design (UX/UI)
Wireframing and prototyping
User Interface design for web and mobile apps
Systems thinking and integration
Component library and building
2. Graphic Design
Logo and brand identity design
Social media graphics and ad creatives
Infographics and data visualization
Custom illustrations and icons
3. Animation
Brand strategy and identity development
Visual style guide creation
Typography and color scheme selection
Brand storytelling and messaging
1. Product Design (UX/UI)
Wireframing and prototyping
User Interface design for web and mobile apps
Systems thinking and integration
Component library and building
2. Graphic Design
Logo and brand identity design
Social media graphics and ad creatives
Infographics and data visualization
Custom illustrations and icons
3. Animation
Brand strategy and identity development
Visual style guide creation
Typography and color scheme selection
Brand storytelling and messaging
My BRIEF RESUME
My current and past roles.
Product Designer
EQS, Inc
2024 - Present
Product Designer
EQS, Inc
2024 - Present
Graphic Designer
EQS, Inc
2018 - 2024
Graphic Designer
EQS, Inc
2018 - 2024
GENIUS ADMIN / TECH SPECIALIST
Apple
2017 - 2018
GENIUS ADMIN / TECH SPECIALIST
Apple
2017 - 2018
Game Development Contractor
Super Soul
2015 - 2017
Game Development Contractor
Super Soul
2015 - 2017
Media Consultant
University of Kentucky
2015 - 2016
Media Consultant
University of Kentucky
2015 - 2016
My Tech Stack
These are the tools I reach for to power my work.

Figma
Here's my main canvas, from rough wireframes to polished prototypes

Illustrator
I'm 8 years into my friendship with this vector creation tool

Obsidian
Markdown-powered, note-linking, and where my thinking comes to materialize

Maya
I have 4 years of experience animating, modeling, rigging, and yes a bit of cursing when I forget auto-save

Chat GPT (and other LLMs)
Thinking partners rather than shortcuts; I use these tools to push ideas further










CONTACT ME
CONTACT ME
Let’s get excited about bold ideas together.
Let’s get excited about bold ideas together.
About me
KAMERON STEPHENS
I’ve been an artist and a student of human nature all my life. I picked up coloured pencils before I could read and started asking why people do what they do not long after that. That combination of making things and understanding people has shaped everything that I do.
Outside of work I love cycling. I use long rides to clear my head. Sometimes I cycle to the climbing gym, or sometimes I climb outdoors. I enjoy a particular satisfaction of attempting a climbing problem though I usually fall and try again. You can also find me at my keyboard/synth either noodling around with the controls and calling it practice, or by doing my scales and working on an ever-growing list of songs.
Outside of work I love cycling. I use long rides to clear my head. Sometimes I cycle to the climbing gym, or sometimes I climb outdoors. I enjoy the satisfaction of attempting a climbing problem though I usually fall and try again. You can also find me at my keyboard/synth either noodling around with the controls and calling it practice, or by doing my scales and working on an ever-growing list of songs.
I'm also powered by adventuring. I've lived out of a backpack across Western Europe, I've visited 37 States and have a recommendation for some lesser-known locations, and I've moved more times than I've switched jobs. I've found lasting connection to Denver Colorado, but I keep my parks pass handy.
I'm also powered by adventure. I've lived out of a backpack across Western Europe, I've visited 37 States and have a recommendation for some lesser-known locations, and I've moved more times than I've switched jobs. I've found lasting connection to Denver Colorado, but I keep my parks pass handy.
WHAT I DO BEST
I'm primarily a UX/UI Designer, but I keep all my skills sharp.
1. Product Design (UX/UI)
Wireframing and prototyping
User Interface design for web and mobile apps
Systems thinking and integration
Component library and building
2. Graphic Design
Logo and brand identity design
Social media graphics and ad creatives
Infographics and data visualization
Custom illustrations and icons
3. Animation
Brand strategy and identity development
Visual style guide creation
Typography and color scheme selection
Brand storytelling and messaging
1. Product Design (UX/UI)
Wireframing and prototyping
User Interface design for web and mobile apps
Systems thinking and integration
Component library and building
2. Graphic Design
Logo and brand identity design
Social media graphics and ad creatives
Infographics and data visualization
Custom illustrations and icons
3. Animation
Brand strategy and identity development
Visual style guide creation
Typography and color scheme selection
Brand storytelling and messaging
My BRIEF RESUME
My current and past roles.
Product Designer
EQS, Inc
2024 - Present
Product Designer
EQS, Inc
2024 - Present
Graphic Designer
EQS, Inc
2018 - 2024
Graphic Designer
EQS, Inc
2018 - 2024
GENIUS ADMIN / TECH SPECIALIST
Apple
2017 - 2018
GENIUS ADMIN / TECH SPECIALIST
Apple
2017 - 2018
Game Development Contractor
Super Soul
2015 - 2017
Game Development Contractor
Super Soul
2015 - 2017
Media Consultant
University of Kentucky
2015 - 2016
Media Consultant
University of Kentucky
2015 - 2016
My Tech Stack
These are the tools I reach for to power my work.

Figma
Here's my main canvas, from rough wireframes to polished prototypes

Illustrator
I'm 8 years into my friendship with this vector creation tool

Obsidian
Markdown-powered, note-linking, and where my thinking comes to materialize

Maya
I have 4 years of experience animating, modeling, rigging, and yes a bit of cursing when I forget auto-save

Chat GPT (and other LLMs)
Thinking partners rather than shortcuts; I use these tools to push ideas further










CONTACT ME
CONTACT ME
Let’s get excited about bold ideas together.
Let’s get excited about bold ideas together.
About me
KAMERON STEPHENS
I’ve been an artist and a student of human nature all my life. I picked up coloured pencils before I could read and started asking why people do what they do not long after that. That combination of making things and understanding people has shaped everything that I do.
Outside of work I love cycling. I use long rides to clear my head. Sometimes I cycle to the climbing gym, or sometimes I climb outdoors. I enjoy a particular satisfaction of attempting a climbing problem though I usually fall and try again. You can also find me at my keyboard/synth either noodling around with the controls and calling it practice, or by doing my scales and working on an ever-growing list of songs.
Outside of work I love cycling. I use long rides to clear my head. Sometimes I cycle to the climbing gym, or sometimes I climb outdoors. I enjoy the satisfaction of attempting a climbing problem though I usually fall and try again. You can also find me at my keyboard/synth either noodling around with the controls and calling it practice, or by doing my scales and working on an ever-growing list of songs.
I'm also powered by adventuring. I've lived out of a backpack across Western Europe, I've visited 37 States and have a recommendation for some lesser-known locations, and I've moved more times than I've switched jobs. I've found lasting connection to Denver Colorado, but I keep my parks pass handy.
I'm also powered by adventure. I've lived out of a backpack across Western Europe, I've visited 37 States and have a recommendation for some lesser-known locations, and I've moved more times than I've switched jobs. I've found lasting connection to Denver Colorado, but I keep my parks pass handy.
WHAT I DO BEST
I'm primarily a UX/UI Designer, but I keep all my skills sharp.
1. Product Design (UX/UI)
Wireframing and prototyping
User Interface design for web and mobile apps
Systems thinking and integration
Component library and building
2. Graphic Design
Logo and brand identity design
Social media graphics and ad creatives
Infographics and data visualization
Custom illustrations and icons
3. Animation
Brand strategy and identity development
Visual style guide creation
Typography and color scheme selection
Brand storytelling and messaging
1. Product Design (UX/UI)
Wireframing and prototyping
User Interface design for web and mobile apps
Systems thinking and integration
Component library and building
2. Graphic Design
Logo and brand identity design
Social media graphics and ad creatives
Infographics and data visualization
Custom illustrations and icons
3. Animation
Brand strategy and identity development
Visual style guide creation
Typography and color scheme selection
Brand storytelling and messaging
My BRIEF RESUME
My current and past roles.
Product Designer
EQS, Inc
2024 - Present
Product Designer
EQS, Inc
2024 - Present
Graphic Designer
EQS, Inc
2018 - 2024
Graphic Designer
EQS, Inc
2018 - 2024
GENIUS ADMIN / TECH SPECIALIST
Apple
2017 - 2018
GENIUS ADMIN / TECH SPECIALIST
Apple
2017 - 2018
Game Development Contractor
Super Soul
2015 - 2017
Game Development Contractor
Super Soul
2015 - 2017
Media Consultant
University of Kentucky
2015 - 2016
Media Consultant
University of Kentucky
2015 - 2016
My Tech Stack
These are the tools I reach for to power my work.

Figma
Here's my main canvas, from rough wireframes to polished prototypes

Illustrator
I'm 8 years into my friendship with this vector creation tool

Obsidian
Markdown-powered, note-linking, and where my thinking comes to materialize

Maya
I have 4 years of experience animating, modeling, rigging, and yes a bit of cursing when I forget auto-save

Chat GPT (and other LLMs)
Thinking partners rather than shortcuts; I use these tools to push ideas further










CONTACT ME
CONTACT ME
Let’s get excited about bold ideas together.
Let’s get excited about bold ideas together.

